using UnityEngine;

static public class EditorGUIHelper
{
        
    readonly static public  GUIStyle TitleStyle =new GUIStyle()
    {
        fontSize = 25,
        normal = new GUIStyleState()
        {
            textColor = Color.red
        }
    };
       
       
    readonly static public  GUIStyle OnGUITitleStyle =new GUIStyle()
    {
        fontSize = 25,
        normal = new GUIStyleState()
        {
            textColor = Color.red
        }
    };
        
}